Jonny Swales
Jonny Swales
3D Artist /Game Developer
Austin TX, United States of America

Creative, motivated, and professional 3D artist who learns and adapts
quickly to new programs and challenges. An achievement-driven artist
committed to his work.

Resume PDF

Skills

3D ModelingCharacter ModelingDigital SculptingLow-poly ModelingProp ModelingTexturingPBR Texturing

Software proficiency

ZBrush
ZBrush
Substance Painter
Substance Painter
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
After Effects
After Effects
Photoshop
Photoshop
Premiere
Premiere

Experience

  • 3D Generalist at IDIA (Institute for the Digital Intermedia Arts)
    Muncie, IN, United States of America
    June 2017 - Present

    My duties at the IDIA consist of Modeling and Texturing historically accurate props, scenes, and characters that are optimized for the Unity Engine. I specialize in PBR texturing through substance painter and modeling in Maya.