Creative, motivated, and professional 3D artist who learns and adapts
quickly to new programs and challenges.
I had a 4 month contract at FarBridge where I renovated all the 3D Assets for Jar Wars, A VR Arena shooter launching in February 2020.
Other duties on the project included:
Implementing Assets in Unity
Creating Baked lighting solutions Optimized for use in VR
Some Particle Effects work
The Institute for Digital and Intermedia Arts (IDIA)
My duties at the IDIA consisted of Modeling and Texturing historically accurate props, scenes, and characters that are optimized for the Unity Engine. Also did some light rigging, Animation and sculpting.